{"id":371881,"date":"2026-08-31T12:36:56","date_gmt":"2026-08-31T10:36:56","guid":{"rendered":"https:\/\/www.papercraft-3d.com\/papercraft-to-cricut\/"},"modified":"2026-09-01T16:47:31","modified_gmt":"2026-09-01T14:47:31","slug":"papercraft-to-cricut","status":"publish","type":"page","link":"https:\/\/www.papercraft-3d.com\/en\/papercraft-to-cricut\/","title":{"rendered":"Turn a papercraft model into a Cricut cut file"},"content":{"rendered":"<p class=\"pc3d-gc__lead\">A papercraft model comes as a PDF, gets printed and cut out with scissors. On a fifty-piece model, cutting alone takes three to four hours before a single fold is made. A Cricut cutting machine does that work in minutes per sheet, unattended, with a cleaner edge than the best craft knife. On one condition: it must be given a file that tells it where to cut, where to score and where to draw. A PDF does not.<\/p>\n<p>This page explains what converts, what does not, and the scale trap that ruins almost every first attempt.<\/p>\n<figure class=\"pc3d-gc-vid\">\n\t<video controls preload=\"none\" playsinline\n\t\tposter=\"https:\/\/www.papercraft-3d.com\/wp-content\/uploads\/cricut\/guide-cricut-poster.jpg\"\n\t\twidth=\"1920\" height=\"1080\">\n\t\t<source src=\"https:\/\/www.papercraft-3d.com\/wp-content\/uploads\/cricut\/guide-cricut-fr.mp4\" type=\"video\/mp4\">\n\t\t<track kind=\"captions\" srclang=\"fr\" label=\"Fran\u00e7ais\" default\n\t\t\tsrc=\"https:\/\/www.papercraft-3d.com\/wp-content\/uploads\/cricut\/guide-cricut-fr.vtt\">\n\t<\/video>\n\t<figcaption>Converting a papercraft for the Cricut \u00b7 2 min \u00b7 French subtitles \u00b7 <a href=\"https:\/\/www.youtube.com\/watch?v=UkNNaoxgHEU\" target=\"_blank\" rel=\"noopener\">Also on YouTube<\/a><\/figcaption>\n<\/figure>\n\t<style>\n\/* --- mise en page du guide : pleine largeur, sommaire colle a gauche --- 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b{display:block;margin-top:10px;font-size:1.02em}\n.pc3d-gc-lg__op{display:block;font-size:.78em;letter-spacing:.08em;text-transform:uppercase;color:#666;margin:4px 0 6px}\n.pc3d-gc-lg__d{display:block;color:#555;font-size:.9em;line-height:1.45}\n.pc3d-gc-ech__f{display:grid;grid-template-columns:repeat(auto-fit,minmax(230px,1fr));gap:14px}\n.pc3d-gc-ech__f label{display:flex;flex-wrap:wrap;align-items:center;gap:6px;font-size:.92em}\n.pc3d-gc-ech__f span{flex:1 0 100%;font-weight:600}\n.pc3d-gc-ech__f input{flex:1;min-width:0;padding:9px 10px;border:1px solid #cfcfcf;border-radius:6px;font-size:1em;font-variant-numeric:tabular-nums}\n.pc3d-gc-ech__f input:focus-visible{outline:2px solid #111;outline-offset:1px}\n.pc3d-gc-ech__f em{font-style:normal;color:#666;font-size:.9em}\n.pc3d-gc-ech__bars{margin:20px 0 0;display:grid;gap:8px}\n.pc3d-gc-bar{position:relative;height:26px;background:#f2f2f2;border-radius:4px;overflow:hidden}\n.pc3d-gc-bar i{display:block;height:100%;width:0;background:#c2540c;transition:width .18s ease}\n.pc3d-gc-bar--ref i{background:#8a8a8a}\n.pc3d-gc-bar u{position:absolute;left:10px;top:0;line-height:26px;text-decoration:none;color:#fff;\n  font-size:.76em;letter-spacing:.1em;text-transform:uppercase;mix-blend-mode:difference}\n.pc3d-gc-ech__v{margin:16px 0 0;padding:12px 14px;border-radius:8px;background:#f7f2ec;\n  border-left:3px solid #c2540c;font-size:.98em;line-height:1.5}\n.pc3d-gc-ech__v--ok{background:#f2f7f2;border-left-color:#2f7d4f}\n.pc3d-gc-ech__v--bad{background:#fdf2f2;border-left-color:#b3261e}\n.pc3d-gc-ech__dl{margin:14px 0 0;font-size:.92em}\n.pc3d-gc-vid{margin:28px 0;padding:0}\n.pc3d-gc-vid video{display:block;width:100%;height:auto;border-radius:10px;background:#16120f}\n.pc3d-gc-vid figcaption{margin-top:8px;font-size:.88em;color:#666}\n<\/style>\n<h2>What a cutting machine expects from a file<\/h2>\n<p>Design Space, the software behind Cricut machines, does not work on images but on <strong>vector paths<\/strong>: lines defined by coordinates that the machine can follow. It only accepts a handful of import formats: SVG, DXF, and raster images (JPG, PNG, GIF, BMP) that have to be traced by hand. <strong>PDF is not on the list.<\/strong><\/p>\n<p>More importantly, Design Space groups paths <strong>by colour<\/strong>. Every colour in the imported file becomes one row in the Layers panel, and each row gets an operation: <em>Cut<\/em>, <em>Score<\/em> for creasing, <em>Draw<\/em> for pen work. That single rule drives the whole conversion: one colour, one operation.<\/p>\n<div class=\"pc3d-gc__key\"><strong>Remember this<\/strong>: the layer name decides nothing, the stroke colour decides everything. Two different fold types sharing one colour become one operation, and no amount of clicking will separate them afterwards.<\/div>\n<h2>Where to start, depending on what you have<\/h2>\n<p>Four situations, four routes. Find yours before reading on.<\/p>\n<div class=\"pc3d-gc__cards pc3d-gc__cards--4\">\n<div class=\"pc3d-gc__card\"><span class=\"pc3d-gc__tag\">Case 1<\/span><\/p>\n<h3>The kit ships a Cricut SVG<\/h3>\n<p>Nothing to convert. Import it, check the scale, assign the operations. Skip straight to the Design Space routine.<\/p>\n<\/div>\n<div class=\"pc3d-gc__card\"><span class=\"pc3d-gc__tag\">Case 2<\/span><\/p>\n<h3>You have the .pdo file<\/h3>\n<p>The best case. Pepakura Designer exports a clean DXF that you colour in Inkscape in about fifteen minutes.<\/p>\n<\/div>\n<div class=\"pc3d-gc__card\"><span class=\"pc3d-gc__tag\">Case 3<\/span><\/p>\n<h3>You only have a PDF<\/h3>\n<p>Recoverable if the PDF is vector, meaning it was generated by Pepakura rather than scanned. Inkscape opens it and keeps the paths.<\/p>\n<\/div>\n<div class=\"pc3d-gc__card\"><span class=\"pc3d-gc__tag\">Case 4<\/span><\/p>\n<h3>The model is textured<\/h3>\n<p>Colours are printed on the pieces themselves. That is no longer plain cutting but Print Then Cut, with its own size limits.<\/p>\n<\/div>\n<\/div>\n<h2>The three files in a papercraft kit, and the only one that helps<\/h2>\n<p>A papercraft kit rarely holds a single file. Here is what each one is worth to a Cricut.<\/p>\n<ul>\n<li><strong>The PDF<\/strong>: the sheet to print. It was made for a printer and a pair of scissors, not for a cutting machine. Design Space will not import it, and converting it to an image so it can be traced yields approximate outlines that fail to meet up during assembly.<\/li>\n<li><strong>The SVG shipped alongside<\/strong>: when it exists, it is almost always a flat black drawing. Piece outlines, mountain folds and valley folds all share one colour, therefore one operation. Imported as is, it makes the machine <strong>cut the folds<\/strong>: the model falls apart instead of folding. It has to be recoloured first.<\/li>\n<li><strong>The DXF<\/strong>: the vector pattern exported by Pepakura Designer. It alone keeps outlines, mountain folds, valley folds and numbers on separate layers. It is the file to convert, and the only one.<\/li>\n<\/ul>\n<p>A fourth file often shows up: the <strong>.pdo<\/strong>, the Pepakura project itself. It imports nowhere, but it is what produces the DXF when the DXF is missing.<\/p>\n<h2>Exporting the DXF from Pepakura Designer<\/h2>\n<p>If the kit only contains a PDO, everything happens inside Pepakura Designer, in three points.<\/p>\n<ol class=\"pc3d-gc__steps\">\n<li>Open the .pdo, then use the <em>File<\/em> menu and export to <strong>DXF format<\/strong>.<\/li>\n<li>In the dialog, keep the lines separated <strong>by type<\/strong>: cut outlines, mountain folds, valley folds. That setting is what produces the layers; without it you are back to a flat black drawing.<\/li>\n<li>Export at model scale, with no added margin. The true size of the pattern is the reference you will check against after import.<\/li>\n<\/ol>\n<div class=\"pc3d-gc__warn\"><strong>A DXF does import into Design Space, but it does not arrive ready to cut.<\/strong> The format is accepted, exactly like SVG. The problem lies elsewhere: Design Space builds its Layers panel from <em>colours<\/em>, while a Pepakura DXF separates its lines by <em>line type<\/em>. There is nothing to sort by, so everything lands in the same operation. That is precisely what Inkscape is for: turning line types into colours.<\/div>\n<h2>From DXF to a coloured SVG, in Inkscape<\/h2>\n<p>This is the step nobody documents, and without it nothing works. Inkscape is free, it opens the DXF and it writes the SVG Design Space expects. Budget fifteen minutes the first time, five minutes afterwards.<\/p>\n<ol class=\"pc3d-gc__steps\">\n<li><strong>Open the DXF.<\/strong> Inkscape shows an import dialog. Leave the defaults if you are unsure: scale is corrected at the end in one move, which is far more reliable than guessing here.<\/li>\n<li><strong>Check that line types are actually separate.<\/strong> Click a piece outline, then a fold: the status bar should report different colours or layers. If everything is identical, the Pepakura export did not keep the line types and has to be redone.<\/li>\n<li><strong>Select one line type at once.<\/strong> Click a mountain fold, then use <em>Edit<\/em>, <em>Select Same<\/em>, <em>Stroke Color<\/em>. The whole family is selected in one go, across the entire sheet.<\/li>\n<li><strong>Assign the agreed colour.<\/strong> Open <em>Object<\/em>, <em>Fill and Stroke<\/em>, and set the stroke colour from the table below. Repeat for each family of lines. Six colours at most, often three.<\/li>\n<li><strong>Set a thin, uniform stroke width<\/strong>, 0.25 mm for instance. Design Space does not cut the stroke width, but a thick line misleads the eye when checking scale.<\/li>\n<li><strong>Set the document size<\/strong> through <em>File<\/em>, <em>Document Properties<\/em>, to your mat size: 30.5 by 30.5 cm for a 12 by 12 inch mat. That frame becomes the import reference in Design Space.<\/li>\n<li><strong>Save As<\/strong>, choosing <strong>Plain SVG<\/strong> rather than Inkscape SVG. Plain SVG drops the Inkscape-specific metadata that Design Space sometimes misreads.<\/li>\n<\/ol>\n<div class=\"pc3d-gc__tip\"><strong>Tip<\/strong>: dashed lines are pointless here. Design Space ignores stroke style and reads colour only. A blue dashed valley fold and a blue solid valley fold give the exact same result, so keep the solid line, which is easier to read on screen.<\/div>\n<h2>One colour, one operation<\/h2>\n<p>Here is the convention used on the Cricut kits sold on this site. Nothing forces you to reuse these exact shades, but one colour must only ever mean one thing.<\/p>\n<div class=\"pc3d-gc-leg\"><h3 class=\"pc3d-gc-leg__t\">One colour, one operation<\/h3><div class=\"pc3d-gc-leg__g\"><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><line x1=\"2\" y1=\"8\" x2=\"118\" y2=\"8\" stroke=\"#141414\" stroke-width=\"3\" stroke-linecap=\"round\"\/><\/svg><\/div><b>Black<\/b><span class=\"pc3d-gc-lg__op\">Cut<\/span><span class=\"pc3d-gc-lg__d\">outlines of the pieces and of the glue tabs<\/span><\/div><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><line x1=\"2\" y1=\"8\" x2=\"118\" y2=\"8\" stroke=\"#c8102e\" stroke-width=\"3\" stroke-linecap=\"round\"\/><\/svg><\/div><b>Red<\/b><span class=\"pc3d-gc-lg__op\">Score<\/span><span class=\"pc3d-gc-lg__d\">mountain folds: the crease points towards you<\/span><\/div><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><line x1=\"2\" y1=\"8\" x2=\"118\" y2=\"8\" stroke=\"#0057b8\" stroke-width=\"3\" stroke-linecap=\"round\" stroke-dasharray=\"9 7\"\/><\/svg><\/div><b>Blue<\/b><span class=\"pc3d-gc-lg__op\">Score<\/span><span class=\"pc3d-gc-lg__d\">valley folds: the crease goes away from you<\/span><\/div><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><text x=\"60\" y=\"13\" text-anchor=\"middle\" font-family=\"ui-monospace,monospace\" font-size=\"14\" font-weight=\"700\" fill=\"#c07a12\">7<\/text><\/svg><\/div><b>Orange<\/b><span class=\"pc3d-gc-lg__op\">Draw \u00b7 pen<\/span><span class=\"pc3d-gc-lg__d\">piece number, to copy on the back before assembly<\/span><\/div><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><text x=\"60\" y=\"13\" text-anchor=\"middle\" font-family=\"ui-monospace,monospace\" font-size=\"14\" font-weight=\"700\" fill=\"#0f7a44\">12<\/text><\/svg><\/div><b>Green<\/b><span class=\"pc3d-gc-lg__op\">Draw \u00b7 pen<\/span><span class=\"pc3d-gc-lg__d\">edge numbers: tab 12 is glued onto edge 12<\/span><\/div><div class=\"pc3d-gc-lg\"><div class=\"pc3d-gc-lg__s\"><svg viewBox=\"0 0 120 16\" aria-hidden=\"true\"><circle cx=\"60\" cy=\"8\" r=\"5.5\" fill=\"none\" stroke=\"#c2007a\" stroke-width=\"2.4\"\/><\/svg><\/div><b>Pink<\/b><span class=\"pc3d-gc-lg__op\">Draw \u00b7 pen<\/span><span class=\"pc3d-gc-lg__d\">a small circle on every valley fold, to spot it without reading the colour<\/span><\/div><\/div><\/div>\n<p>Two details save a lot of assembly time. The <strong>edge number<\/strong> drawn in pen removes the need to go back to the printed sheet to know what goes where: tab 12 glues onto edge 12. And the <strong>pink dot<\/strong> placed on every valley fold keeps the fold direction readable on the cut paper, once the scoring colours are gone from the drawing.<\/p>\n<p>With no pen in the machine, those three layers hide in one click: the kit still works, you simply lose the guidance.<\/p>\n<h2>If all you have is a PDF<\/h2>\n<p>A papercraft PDF is nearly always vector, because Pepakura generates it from the pattern. In that case the paths can be recovered, which changes everything.<\/p>\n<ol class=\"pc3d-gc__steps\">\n<li><strong>Open the PDF directly in Inkscape<\/strong>, one page at a time. On import, pick the mode that keeps text and paths rather than the one that rasterises.<\/li>\n<li><strong>Ungroup<\/strong> through <em>Object<\/em>, <em>Ungroup<\/em>, two or three times over. PDF paths arrive stacked inside nested groups.<\/li>\n<li><strong>Delete everything that is not the pattern<\/strong>: frames, logos, credits, white backgrounds. A white rectangle you cannot see on screen becomes a very real cut on the mat.<\/li>\n<li><strong>Identify the line types.<\/strong> If Pepakura exported folds as dashes and outlines as solid lines, <em>Select Same<\/em>, <em>Stroke Style<\/em> does the sorting. Otherwise the folds have to be picked by hand, sheet by sheet.<\/li>\n<li><strong>Colour, then save as Plain SVG<\/strong>, exactly as for the DXF.<\/li>\n<\/ol>\n<div class=\"pc3d-gc__warn\"><strong>If the PDF is a scan or a flattened image<\/strong>, there are no paths to recover. Inkscape automatic tracing follows the edges of the stroke instead of its centre: pieces come out doubled, half a millimetre off, and the model never closes. Redrawing, or asking the author for the source file, is the honest answer.<\/div>\n<h2>The scale trap: 72 versus 96<\/h2>\n<p>This is the mistake behind almost every failed first attempt, and it stays invisible until something is measured.<\/p>\n<p>Design Space reads SVG units as <strong>PostScript points<\/strong>, seventy-two per inch. Nearly every drawing package writes those units as <strong>CSS pixels<\/strong>, ninety-six per inch. The ratio is 96 divided by 72, exactly 1.3333: a naively written SVG lands in Design Space <strong>one third larger<\/strong> than intended.<\/p>\n<p>The consequence is not cosmetic. A model enlarged by 33 % cuts beautifully, but its pieces no longer close: tabs land beside their edges, and the error accumulates across every piece. The model is lost after several hours of assembly.<\/p>\n<p>There are two ways out. The good one is to write the SVG in 72 dpi units from the start, which is what the Cricut kits sold here do: Design Space then shows the exact size and nothing needs adjusting. The other is to correct after import, by resizing to <strong>75 %<\/strong> with the proportion lock closed.<\/p>\n<div class=\"pc3d-gc-ech\" id=\"pc3d-gcr-js-2838\">\n\t<h3 class=\"pc3d-gc-ech__t\">The ten second test<\/h3>\n\t<p class=\"pc3d-gc-ech__l\">Import the sheet, read the width Design Space shows, compare it with the width you expected.<\/p>\n\t<div class=\"pc3d-gc-ech__f\">\n\t\t<label><span>Width shown by Design Space<\/span>\n\t\t\t<input type=\"number\" min=\"1\" max=\"2000\" step=\"0.1\" value=\"133\" data-k=\"vu\" inputmode=\"decimal\"><em>mm<\/em><\/label>\n\t\t<label><span>Expected width<\/span>\n\t\t\t<input type=\"number\" min=\"1\" max=\"2000\" step=\"0.1\" value=\"100\" data-k=\"att\" inputmode=\"decimal\"><em>mm<\/em><\/label>\n\t<\/div>\n\t<div class=\"pc3d-gc-ech__bars\" aria-hidden=\"true\">\n\t\t<div class=\"pc3d-gc-bar\"><i data-b=\"vu\"><\/i><u>shown<\/u><\/div>\n\t\t<div class=\"pc3d-gc-bar pc3d-gc-bar--ref\"><i data-b=\"att\"><\/i><u>expected<\/u><\/div>\n\t<\/div>\n\t<p class=\"pc3d-gc-ech__v\" data-r=\"v\" aria-live=\"polite\"><\/p>\n\t<p class=\"pc3d-gc-ech__dl\"><a href=\"https:\/\/www.papercraft-3d.com\/wp-content\/uploads\/cricut\/CALIBRATION-carre-100x100mm.svg\" download>Download the calibration square (SVG)<\/a><\/p>\n<\/div>\n<script>\n(function(){\n\tvar b = document.getElementById(\"pc3d-gcr-js-2838\");\n\tif (!b) { return; }\n\tvar T = {\"ok\":\"Scale is right. Change nothing.\",\"big\":\"72 versus 96 dpi trap: the file lands 1.33 times too big. Resize to %s%.\",\"small\":\"The file lands 1.33 times too small: it was already written in 72 dpi. Resize to %s%.\",\"other\":\"Off by %s%. This is not the dpi trap: the source file is what needs a look.\",\"wait\":\"Enter two widths to get the verdict.\"};\n\tvar q = function(k){ return b.querySelector('[data-k=\"' + k + '\"]'); };\n\tfunction nb(x, d){ return x.toLocaleString(document.documentElement.lang || 'fr', {minimumFractionDigits: d || 0, maximumFractionDigits: d || 0}); }\n\tfunction calc(){\n\t\tvar v = parseFloat(q('vu').value), a = parseFloat(q('att').value);\n\t\tvar out = b.querySelector('[data-r=\"v\"]');\n\t\tif (!(v > 0) || !(a > 0)) { out.textContent = T.wait; out.className = 'pc3d-gc-ech__v'; return; }\n\t\tvar r = v \/ a, cls = 'pc3d-gc-ech__v pc3d-gc-ech__v--bad', msg;\n\t\t\/\/ Design Space lit les unites d un SVG comme des points (72 par pouce)\n\t\t\/\/ alors que la plupart des exports les ecrivent en pixels (96) : le rapport\n\t\t\/\/ vaut exactement 96\/72, soit 1,3333. On ne reconnait le piege que dans\n\t\t\/\/ cette fenetre etroite, sinon c est un autre probleme et le dire serait faux.\n\t\tif (Math.abs(r - 1) <= 0.015) { msg = T.ok; cls = 'pc3d-gc-ech__v pc3d-gc-ech__v--ok'; }\n\t\telse if (Math.abs(r - 4\/3) <= 0.03) { msg = T.big.replace('%s', nb(75)); }\n\t\telse if (Math.abs(r - 0.75) <= 0.02) { msg = T.small.replace('%s', nb(400\/3, 2)); }\n\t\telse { msg = T.other.replace('%s', nb(Math.abs(r - 1) * 100, 1)); }\n\t\tout.textContent = msg; out.className = cls;\n\t\t\/\/ Les deux barres partagent la meme echelle : la plus large occupe toute la piste.\n\t\tvar m = Math.max(v, a);\n\t\tb.querySelector('[data-b=\"vu\"]').style.width = (v \/ m * 100) + '%';\n\t\tb.querySelector('[data-b=\"att\"]').style.width = (a \/ m * 100) + '%';\n\t}\n\t['vu','att'].forEach(function(k){ q(k).addEventListener('input', calc); });\n\tcalc();\n})();\n<\/script>\n\t\n<p>One rule covers both cases: <strong>never retype a dimension by eye<\/strong>. A sheet enlarged by 3 % looks fine on screen and ruins the build.<\/p>\n<h2>The Design Space routine<\/h2>\n<ol class=\"pc3d-gc__steps\">\n<li><strong>Upload<\/strong>, then <em>Upload Image<\/em>, pick the sheet file, <em>Upload<\/em>, <em>Add to Canvas<\/em>.<\/li>\n<li><strong>Check the displayed size<\/strong> before anything else. On this site the two dimensions are repeated in the file name: they must match within 1 mm.<\/li>\n<li><strong>Assign the operations<\/strong> in the <em>Layers<\/em> panel: black layer to <em>Basic Cut<\/em>, red and blue layers to <em>Score<\/em>, orange, green and pink layers to <em>Draw<\/em> with a fine pen.<\/li>\n<li><strong>Select everything<\/strong> with Ctrl and A, then <strong>Attach<\/strong>, bottom right.<\/li>\n<li><strong>Make it<\/strong>, material <em>Cardstock 200 to 250 gsm<\/em>, fine point blade. Above 220 gsm, switch on <em>More pressure<\/em>. One sheet, one mat.<\/li>\n<\/ol>\n<p>The machine then imposes its own order: it draws first, scores next, cuts last. Change tools when asked, and <strong>never lift the mat<\/strong> between passes, or the registration is lost.<\/p>\n<h2>Attach: the step everyone forgets<\/h2>\n<p>Attach is the least intuitive command in Design Space and the most essential one here. Without it, the software treats every colour as an independent project: it gathers all cut paths on one side, all score lines on the other, and nests them for best paper usage.<\/p>\n<p>The result is spectacular and unusable: folds are scored in one place, pieces cut in another, numbers drawn somewhere else again. Attach locks every fold and every number onto its own piece, at its exact position.<\/p>\n<p>On a sheet imported in one go, Ctrl and A is enough. On an all-in-one file holding several sheets, Attach has to be done <strong>sheet by sheet<\/strong> after ungrouping the import: a global Attach would build one block wider than the mat.<\/p>\n<h2>Textured models: the Print Then Cut case<\/h2>\n<p>Everything above applies to a <strong>plain<\/strong> model, cut from coloured paper and then assembled. Many papercraft models are instead <strong>textured<\/strong>: colours, eyes and patterns are printed on the pieces themselves. There the job is no longer cutting but printing first and cutting after. Design Space calls it <em>Print Then Cut<\/em>.<\/p>\n<ol class=\"pc3d-gc__steps\">\n<li><strong>Import the sheet as an image<\/strong>, PNG preferably, at 300 dpi, on a transparent or white background.<\/li>\n<li>In the <em>Layers<\/em> panel, switch the object to <strong>Print Then Cut<\/strong> instead of <em>Basic Cut<\/em>.<\/li>\n<li><strong>Print<\/strong> on your usual printer. Design Space adds a frame of black registration marks around the sheet, which the machine sensor reads.<\/li>\n<li><strong>Place the printed sheet on the mat<\/strong>, aligned top left, and let the machine find the marks before it cuts.<\/li>\n<\/ol>\n<div class=\"pc3d-gc__warn\"><strong>Three limits to know before committing.<\/strong> The printable area is far smaller than a standard papercraft sheet: roughly 21.6 by 27.9 cm by default, slightly more on recent machines offering an extended area. The sensor needs <strong>light, matte<\/strong> paper: on coloured or glossy stock it cannot find the marks. And thickness stays limited, around 200 gsm paper.<\/div>\n<p>In practice a textured model is cut on smaller and therefore more numerous sheets. Scoring also combines poorly with Print Then Cut, so folds are often scored separately, or made by hand against a ruler.<\/p>\n<h2>Which machine, which mat, which width<\/h2>\n<p>The usable width of the machine dictates sheet size, and therefore the number of passes. It is the constraint to check before converting anything.<\/p>\n<div class=\"pc3d-gc__tbl\">\n<table>\n<thead>\n<tr>\n<th>Machine<\/th>\n<th>Cut width<\/th>\n<th>Scoring<\/th>\n<th>Print Then Cut<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><strong>Cricut Joy<\/strong><\/td>\n<td>11.4 cm<\/td>\n<td>Scoring stylus<\/td>\n<td>No<\/td>\n<\/tr>\n<tr>\n<td><strong>Joy Xtra<\/strong><\/td>\n<td>21.6 cm<\/td>\n<td>Scoring stylus<\/td>\n<td>Yes<\/td>\n<\/tr>\n<tr>\n<td><strong>Explore<\/strong> (Air 2, 3)<\/td>\n<td>29.2 cm<\/td>\n<td>Scoring stylus<\/td>\n<td>Yes<\/td>\n<\/tr>\n<tr>\n<td><strong>Maker<\/strong> (1, 3)<\/td>\n<td>29.2 cm<\/td>\n<td>Stylus or wheel<\/td>\n<td>Yes<\/td>\n<\/tr>\n<tr>\n<td><strong>Venture<\/strong><\/td>\n<td>58.4 cm<\/td>\n<td>Stylus or wheel<\/td>\n<td>Yes<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>On Maker machines, the <strong>scoring wheel<\/strong> presses a far crisper groove than the stylus on heavy paper, and the fold falls straight first time. It is the one accessory that genuinely changes papercraft work. The double wheel is for thin card, not for 200 gsm paper.<\/p>\n<p>As for mats, the standard green <em>StandardGrip<\/em> suits 160 to 250 gsm paper. The blue one, less tacky, lets small pieces travel. The purple one, very tacky, tears thin paper.<\/p>\n<p>If your machine is not a Cricut but a <strong>Silhouette<\/strong> Cameo, Portrait or Curio, the preparation logic is unchanged: same layers, same colours, same scale trap. What changes is the software vocabulary and, above all, the installed edition, which decides which formats are accepted. It is all detailed in the guide <a href=\"https:\/\/www.papercraft-3d.com\/en\/papercraft-to-silhouette\/\">converting a papercraft for Silhouette Cameo<\/a>.<\/p>\n<h2>When a sheet is bigger than the mat<\/h2>\n<p>An A3 sheet does not fit a 30.5 cm mat. Rather than shrinking the model, which would break the scale, split the sheet.<\/p>\n<ol class=\"pc3d-gc__steps\">\n<li>In Inkscape, select a group of whole pieces and move it into a second document sized to the mat. <strong>Never cut a piece in two<\/strong>: the split would become a cut line.<\/li>\n<li>Spread the pieces out, keeping their numbers with them and 5 mm of clearance between neighbours.<\/li>\n<li>Save each sheet separately, with its dimensions in the file name, so scale can be verified on import.<\/li>\n<li>Import and <strong>Attach sheet by sheet<\/strong>, never globally.<\/li>\n<\/ol>\n<h2>Paper, blade, pressure<\/h2>\n<ul>\n<li><strong>Paper 200 to 250 gsm.<\/strong> Below that, large faces buckle during assembly. Above it, scoring marks poorly and the blade wears out.<\/li>\n<li><strong>Standard green mat.<\/strong> The strong-grip mat brings nothing on paper and tears small tabs on release.<\/li>\n<li><strong>Fine Point blade<\/strong>, the one shipped with the machine. A dull blade leaves rounded corners in every point.<\/li>\n<li><strong>A 0.4 mm pen<\/strong> for the numbers, and a scoring wheel or stylus for the folds. The stylus is plenty on 200 gsm.<\/li>\n<li><strong>Peel the mat, not the paper<\/strong>: turn the mat over and roll it back on itself, which stops the pieces curling.<\/li>\n<li><strong>One pass only.<\/strong> Two passes on 200 gsm paper achieve nothing and often shift by a few tenths on the second run, which tears the tabs.<\/li>\n<\/ul>\n<h2>The pre-flight checklist<\/h2>\n<ul class=\"pc3d-gc__check\">\n<li>The size shown in Design Space matches the stated size within 1 mm.<\/li>\n<li>Every colour in the Layers panel carries one operation, and only one.<\/li>\n<li>No layer was left on <em>Basic Cut<\/em> by mistake, folds above all.<\/li>\n<li>Attach is done, sheet by sheet.<\/li>\n<li>The chosen material matches the paper actually on the mat.<\/li>\n<li>Pen and wheel are loaded, or the Draw and Score layers are hidden.<\/li>\n<li>The mat still grips, and the sheet is pressed down with a roller or by hand.<\/li>\n<\/ul>\n<h2>Frequently asked questions<\/h2>\n<div class=\"pc3d-gc__faq\">\n<details>\n<summary>Design Space refuses my PDF, what now?<\/summary>\n<p>There is nothing to unlock: PDF is not a Design Space import format, which takes SVG, DXF, JPG, PNG, GIF and BMP. The PDF has to go through Inkscape and come out as an SVG.<\/p>\n<\/details>\n<details>\n<summary>Does Design Space accept DXF, or only SVG?<\/summary>\n<p>Both. Cricut&#8217;s own documentation sorts uploads into two families: basic raster images (JPG, BMP, PNG, GIF) and vector images, which are SVG <strong>and<\/strong> DXF. What is true is that SVG gives a more predictable result, because Design Space thinks in colours and SVG carries them cleanly. Hence the detour through Inkscape.<\/p>\n<\/details>\n<details>\n<summary>The machine cuts my folds instead of scoring them.<\/summary>\n<p>The fold lines share their colour with the outlines, or their layer was left on <em>Basic Cut<\/em>. Separate them in Inkscape, then assign <em>Score<\/em> to their layer in the Layers panel.<\/p>\n<\/details>\n<details>\n<summary>The folds are scored next to the pieces.<\/summary>\n<p>Attach was not done. Select everything belonging to one sheet and click Attach before making it.<\/p>\n<\/details>\n<details>\n<summary>The model arrives one third too big.<\/summary>\n<p>That is the 72 versus 96 dpi trap. Resize to 75 % with the proportion lock closed, or start again from a file written in 72 dpi units.<\/p>\n<\/details>\n<details>\n<summary>My DXF arrives all black in Design Space.<\/summary>\n<p>The format is accepted, this is not an import problem. Design Space sorts paths by colour, while a Pepakura DXF separates its lines by line type: everything falls into the same operation. Open the DXF in Inkscape, colour the line families, save as Plain SVG and import that SVG.<\/p>\n<\/details>\n<details>\n<summary>Does this work on a Silhouette or a Brother ScanNCut?<\/summary>\n<p>The principle is identical, only the names change. Silhouette Studio reads SVG in its paid edition and talks about <em>fold lines<\/em> rather than Score. ScanNCut goes through FCM and scores with a dedicated accessory. The Inkscape preparation is exactly the same. For the full procedure, edition by edition, see the guide <a href=\"https:\/\/www.papercraft-3d.com\/en\/papercraft-to-silhouette\/\">converting a papercraft for Silhouette Cameo<\/a>.<\/p>\n<\/details>\n<details>\n<summary>Do I need a Cricut Access subscription?<\/summary>\n<p>No. Importing your own SVG files and cutting them requires no subscription. Access only covers the images and fonts in the Cricut library.<\/p>\n<\/details>\n<details>\n<summary>How long does converting a whole model take?<\/summary>\n<p>Allow fifteen minutes the first time to get comfortable with Inkscape, then five to ten minutes per sheet. A fifty-piece model spread over four sheets converts in about an hour, against three to four hours of scissor work, repeated for every copy.<\/p>\n<\/details>\n<details>\n<summary>Can the machine fold the pieces?<\/summary>\n<p>No. It scores, meaning it presses a groove so the fold falls straight. Folding and gluing stay manual, and they are most of the assembly time.<\/p>\n<\/details>\n<\/div>\n<h2>What the conversion does not do<\/h2>\n<p>It does not invent paths where there are none. If a kit only holds a flattened PDF, there is no honest way to extract a cut file: automatic tracing of an image produces outlines that do not meet, and the error only shows up during assembly.<\/p>\n<p>It does not replace the assembly guide either. The piece and edge numbers drawn by the machine refer back to the original instructions, which remain essential.<\/p>\n<p>Finally, it changes nothing about the difficulty of the model: a Cricut removes the cutting hours, not the folding and gluing hours, which are half the work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A papercraft model comes as a PDF, gets printed and cut out with scissors. On a fifty-piece model, cutting alone takes three to four hours before a single fold is made. A Cricut cutting machine does that work in minutes per sheet, unattended, with a cleaner edge than the best craft knife. On one condition: [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"template-fullwidth.php","meta":{"_seopress_titles_title":"Papercraft to Cricut: converting the files properly","_seopress_titles_desc":"PDF, SVG or DXF: which one Design Space imports, how colour drives each operation, and the 72\/96 dpi scale trap. 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